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Tuesday, September 25, 2012

Refleksi Minggu 3 Bhgn 2



The production of interactive multimedia applications is a complex one, involving multiple steps. This process can be divided into the following phases: 
  1. Conceptualization 
  2. Development plan 
  3. Preproduction 
  4. Production 
  5. Postproduction 
  6. Documentation

Conceptualization
The process of making multimedia starts with an "idea" or better described as "the vision" - which is the conceptual starting point.
Conceptualization involves: 
  1. Identifying a relevant theme for the multimedia title. 
  2. Availability of content 
  3. How amenable is the content to multimedia treatment 
  4. Issues like copyright are also to be considered.

Defining project goals and objectives
Specific goals, objectives and activities matrix must be laid down.
Goals: In multimedia production goals are general statements of anticipated project outcomes, usually more global in scope.
Objectives: Specific statements of anticipated project outcomes.
Activities: These are actions, things done in order to implement an objective.
  • Specific people are responsible for their execution, 
  • a cost is related to their implementation 
  • There is a time frame binding their development.
Defining the Target Audience
A very important element that needs to be defined at this stage is the potential target audience of the proposed title since, this will determine how the content needs to be presented.

Preproduction
The process of intelligently mapping out a cohesive strategy for the entire multimedia project, including:
content, technical execution and marketing.
The Production Manager undertakes the following activities.
  1. Development of the budget control system 
  2. Hiring of all specialists involved in the multimedia development process 
  3. Contracting video and audio production crews and recording studios 
  4. Equipment rental, leasing and purchasing 
  5. Software acquisition and installation 
  6. Planning the research work of the content specialists 
  7. Development of the multimedia 
  8.  application outline 
  9. schedules 
  10. Coordination of legal aspects of production

Production
Activities in this phase include:
  1. Content Research 
  2. Interface Design 
  3. Graphics Development 
  4. Selection of musical background and sound recording 
  5. Development of computer animation 
  6. Production of digital video 
  7. Authoring

Postproduction
In this phase, the multimedia application enters the:
Alpha and beta testing process.
1.    Alpha:
Testing conducted internally by the manufacturer
Takes a new product through a protocol of testing procedures to verify product functionality and capability.
2.    Beta:
The second-stage test-version, which is distributed free to a limited sample of users so that they can subject it to daily use and report any problems to the manufacturer.
After the "bugs" are fixed, the final version of the program is released to the general public.
Once the application is tested and revised, it enters the packaging stage.
It could be burned into a CD-ROM or published on the internet as a website.

Documentation
User documentation is a very important feature of high-end multimedia titles.
This includes:
1.    Instructions for installing
2.    System requirement
3.    Developing acknowledgments
4.    Copyrights
5.    Technical support and other information important for the user.


Refleksi Minggu 3 Bhgn 1



Multimedia enhances the way we learn and understand about things.
Integration of multiple media such as text, audio, video, graphics and animation together multiply the impact of the message

Multimedia Production Team  

Production Manager
  1. The role of the production manager in a multimedia production is to define, coordinate and facilitate the production of the multimedia project. 
  2. Characteristic of good production manager:
  • Able to coordinate and facilitate the production
  • Possess knowledge of the basic principles of multimedia authoring
  • Skilled proposal writer
  • Good negotiator
  • Conversant with relevant legal issue
  • Good communication skill
  • Budget management skill
  • Experience in human resource and overall business management  
Content Specialist
  1. Responsible for performing all necessary research concerning the content of the proposed application.
  2. Program content can be described as:
  • The specific information, data, graphics 
  • Facts to be presented through the multimedia production. 
Script Writer
  1. Video and film scripts present a linear sequence of events.
  2. In multimedia production, the medium has the capability of presenting events in a non-linear fashion by branching in different directions and establishing linkages between different sections or components of the program.  
  3. The scriptwriter of a multimedia production needs to visualize this almost three-dimensional environment and integration of virtual reality into the product.
  Text Editor
  1. The content of a multimedia production, like a book or a film, needs to flow in a logical fashion and the text must be structurally and grammatically correct. 
  2. Text and narration will be integrated as part of the application and the development of documentation for the application must be considered. 
  3. All of the text related elements need to be revised by the text editor.
 Multimedia Architect (or Program Authoring Specialist)






  1. The multimedia architect is the team member responsible for integrating all the multimedia elements (graphics, text, audio, music, video, photos and animation) by using an authoring program.
 Computer Graphic Artist
  1. The computer graphic artist is responsible for the graphic elements of the program - such as backgrounds, buttons, photo collages - and the manipulation and editing of pictures, 3-D objects, logos, animation, and etc 
 Audio Video Specialist 
  1. The audio specialist is responsible for recording and editing: narration; selecting, recording or editing sound effects; recording and editing music. 
  2. The video specialist is responsible for video capturing, editing and digitizing.
 Computer Programmer
  1. The task of the computer programmer in a multimedia development team is the programming of code lines or scripts in the authoring language 

 
 



 

Tuesday, September 18, 2012

Refleksi Minggu 2

Minggu ni kitorang mempelajari proses pembangunan multimedia.


  • Categories of multimedia courseware
  • Phases in developing multimedia courseware
  • ID Models for multimedia courseware development
 
Berdasarkan ADDIE Models
  • A = Analysis
  • D = Design
  • D = Development
  • I = Implementation
  • E = Evaluation
Analysis part & Design sangat penting dalam proses pembangunan multimedia supaya kita dapat mengetahui lebih mendalam target audience, content, existing materials, user requirements & learning theory.

Walau bagaimanapun, ada juga model-model lain yang boleh digunakan dalam proses pembangunan multimedia, antaranya Hannafin and Peck Design Model, Dick and Carey Instructional Design Model, waterfall Model.

Steps in constructing a multimedia courseware
  1. Analyzing learner's background
  2. Collecting the contens
  3. Validating the content - check for spelling, grammer errors
  4. Designing the courseware theme - mood of user courseware
  5. Designing courseware typograph 
  6. Designing the learning / presentation strategy
  7. Designing the interface & navigation
  8. Developing graphic and animation files
  9. Developing Audio & Video files
  10. Courseware development process
  11. Developing an interactive screen such as Login, Report Card, Problem Solving Activities etc
  12. Testing the courseware
  13. Evaluating the courseware
  14. Packaging the courseware
  15. Maintaining the courseware
Kesimpulannya,
secara specific, Overall process of developing a courseware generally follows six major stages :
  • Courseware definition and planning (Analysis)
  • Information architecture (Analysis)
  • Courseware design (Design)
  • Courseware construction (Development)
  • Courseware marketing / implementation (Implementation)
  • Tracking, evaluation, and maintenance (Evaluation)

Tuesday, September 11, 2012

Refleksi Minggu 1

Assalamulaikum dan salam sejahtera,
Hi blog..jumpa lagi kita yek..ingatkan dah secukup-cukupnya semester lepas. Apa-apa pun hari ini untuk semester baru ~ sem 2, lecturer baru~Pn Norasyikin Mohd Zaid dalam subjek baru~CD-ROM BASED MULTIMEDIA DEVELOPMENT. Harapan saya untuk subjek ini adalah untuk mempelajari dan mengukuhkan konsep dan idea dalam membina bahan multimedia.
Untuk hari pertama ini, Pn Norasyikin banyak menerangkan tentang perkara berikut
  1. Silibus subjek
  2. Tugasan dan projek 
  3. Multimedia Development Process (secara ringkas)
Antara fasa-fasa dalam proses pembangunan perisian multimedia ialah
  1. Fasa 1    : Perancangan dan menganalisis keperluan perisian 
  2. Fasa 2   : Rekebentuk perisian 
  3. Fasa 3  : Pembangunan perisian
  4. Fasa 4  : Pengujian dan perlaksanaan 
  5. Fasa 5   : Penilaian 

Fasa 1 : Perancangan dan menganalisa keperluan perisian
  • analisis terhadap pengguna/pelajar, 
  • persekitaran pembelajaran, 
  • kandungan pelajaran atau tingkah laku yang diharapkan daripada pelajar setelah selesai pengajaran,
  • kenalpasti matlamat pengajaran

Fasa 2 : Rekabentuk perisian
  • pembentukan objektif yang khusus untuk pengajaran
  • pembinaan item untuk ujian
  • pemilihan strategi pengajaran

Fasa 3 : Pembangunan perisian
  • penyediaan bahan pengajaran
  • disediakan secara berperingkat dan melalui proses prototaip 
  • rekebentuk visual dan reka bentuk mesej diambil perhatian mengikut bahan atau media yang disediakan

Fasa 4 : Pengujian dan perlaksanaan
  • pelaksanaan pengajaran
  • bahan multimedia yang telah disediakan akan dipersembahkan kepada pelajar dalam bentuk dan susunan yang telah dibangunkan

Fasa 5 : Penilaian
  • penilaian formatif 
    • penting kerana ia dapat mengelakkan sebarang masalah besar yang hanya dikenalpasti selepas sesuatu bahan pengajaran dibangunkan
    • kekerapan melakukan penilaian ini akan menjimatkan kos dan masa pembangunan
    • bentuk penilaian ini ialah melalui temu bual, pemerhatian dan ulasan pakar
  • penilaian sumatif
    • dilakukan pada akhir proses reka bentuk, setelah selesai sesi pdp
    • tujuan untuk menilai dan membuat sebarang perubahan yang besar yang perlu pada versi atau sesi pengajaran yang seterusnya
    • dalam bentuk soal selidik